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Brian

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I'm a developer on the F# team at Microsoft.
Updated folder "Documents"
July 02 4:33 PM
Added a blog entry "Catamorphisms, part eight"
In the interest of completeness, I have to point out one thing I left out of the previous blog entry in the series.  Some of you may have wondered why I used the continuation monad in "Change5to0bst",
June 16 10:32 PM
Added a blog entry ""Game of Life" Challenge"
I was browsing the web looking for fun small programming tasks, and I stumbled across Conway's Game of Life.  This is an oldie but a goodie; I am continually fascinated by how such a simple set of rul
June 15 9:52 AM
Added a blog entry "Catamorphisms, part seven"
The code in the previous blog entry was difficult to read due to the use of explicit continuations.  Today I'll show how to make the code more readable using a continuation monad.  I'll also discuss F
June 07 2:03 PM
Added a blog entry "Catamorphisms, part six"
Oops!... I did it again. I completely botched a key aspect of my previous blog entry.  Fortunately I have some alert readers who are keeping me honest.  Whereas last time I had to correct a blunder ab
June 02 6:50 PM
Added a blog entry "Catamorphisms, part five"
Today's blog entry highlights previous errata and demonstrates a new improvement/generalization. I made two errors in my previous post.  One error was minor - at one point, the code uses "==" instead
May 31 10:10 PM
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April 27 5:29 PM
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